Blender build steps for windows7 or 8 [WIP]

Equipment list.
  • Blender source version
  • Blender foundation library
  • Blender foundation library
  • Blender additional sdk or tools
  • Blender additional sdk or tools
  • Visual studio 2008 sp1
http://www.microsoft.com/en-us/download/confirmation.aspx?id=13276 
  •  
  • Visual studio 2010 or Visual studio 2012~2013
  • Visual studio 2010 or Visual studio 2012~2013
  • CMAKE

@ Blender source versiongit version Command line
git clone http://git.blender.org/blender.git

@ Blender foundation library
 https://svn.blender.org/svnroot/bf-blender/trunk/lib/
*** When you checkout lib you should make simple batch file like below ***
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/android/ lib/android
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64/ lib/win64
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64_vc11/ lib/win64_vc11/
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64_vc12/ lib/win64_vc12/
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/windows/ lib/windows/
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/windows_vc11/ lib/windows_vc11/
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/windows_vc12/ lib/windows_vc12/

pause
*********************************************************************************

Link my batch files.
https://www.dropbox.com/s/hc8n6onpg3c40xu/svn_checkout_batch.bat


@ Blender additional sdk or tools
 https://www.python.org/download/releases/3.3.5
Python 3.3 they use blender 2.6.X
https://www.python.org/downloads/release/python-340/
Python 3.4 they use blender 2.7.X

@@ Apple Quicktime sdk
 https://developer.apple.com/downloads/index.action?q=quicktime#

@ CMAKE
 http://www.cmake.org/cmake/resources/software.html

@Visual studio 201o or later you have to check below commnad from blender dev wiki.

CMake GUI
cmake-gui is a graphical interface for generating platform-specific project and make files with CMake.
Open cmake-gui and point to the source tree (C:\BlenderSVN\blender) and a destination directory for the temporarily object and executables files. For our working example we assume you configure the generated output to go to: C:\BlenderSVN\cmake-build).
Select the target build system (Visual Studio 9 2008 for example).
If you are using VC 2010 or later, hit "Add Entry". Name the entry CMAKE_GENERATOR_TOOLSET, make it a string, and set the value to v90.
Hit the 'configure' button twice, optionally change some settings, then hit 'generate'.

After that you can build using the generated build files.
CMAKE build reference.
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/cmake 
 Game Developer Leegoon copyright all right reserved since 2010.

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