Blender build steps for windows7 or 8 [WIP]
Equipment list.
- Blender source version
- Blender foundation library
- Blender foundation library
- Blender additional sdk or tools
- Blender additional sdk or tools
- Visual studio 2008 sp1
http://www.microsoft.com/en-us/download/confirmation.aspx?id=13276
- Visual studio 2010 or Visual studio 2012~2013
- Visual studio 2010 or Visual studio 2012~2013
- CMAKE
@ Blender source versiongit version Command line
git clone http://git.blender.org/blender.git
@ Blender foundation library
https://svn.blender.org/svnroot/bf-blender/trunk/lib/
*** When you checkout lib you should make simple batch file like below ***
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/android/ lib/android
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64/ lib/win64
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64_vc11/ lib/win64_vc11/
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64_vc12/ lib/win64_vc12/
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/windows/ lib/windows/
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/windows_vc11/ lib/windows_vc11/
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/windows_vc12/ lib/windows_vc12/
pause
*********************************************************************************
Link my batch files.
https://www.dropbox.com/s/hc8n6onpg3c40xu/svn_checkout_batch.bat
@ Blender additional sdk or tools
https://www.python.org/download/releases/3.3.5
Python 3.3 they use blender 2.6.X
https://www.python.org/downloads/release/python-340/
Python 3.4 they use blender 2.7.X
@@ Apple Quicktime sdk
https://developer.apple.com/downloads/index.action?q=quicktime#
@ CMAKE
http://www.cmake.org/cmake/resources/software.html
@Visual studio 201o or later you have to check below commnad from blender dev wiki.
CMake GUI
cmake-gui is a graphical interface for generating platform-specific project and make files with CMake.CMAKE build reference.
Open cmake-gui and point to the source tree (C:\BlenderSVN\blender) and a destination directory for the temporarily object and executables files. For our working example we assume you configure the generated output to go to: C:\BlenderSVN\cmake-build).Select the target build system (Visual Studio 9 2008 for example).If you are using VC 2010 or later, hit "Add Entry". Name the entry CMAKE_GENERATOR_TOOLSET, make it a string, and set the value to v90.Hit the 'configure' button twice, optionally change some settings, then hit 'generate'.After that you can build using the generated build files.
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/cmake
Game Developer Leegoon copyright all right reserved since 2010.
Comments
Post a Comment
덧글쓰기 기능 있는거 아시죠? ㅋㅋ