Rendering test.

Referenced model by http://www.3dscanstore.com/index.php?route=common/home

I was setting up for realistic skin shading using vray because that is good stuff for visual checking goal process when I will make for real time skin shader for unity3d or my opengl rendering simple framework and substance designer custom pbr skin shader.

First time using just software rendering test and second thing for how to make to real time shader mechanic plan that is regular approach process.





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