Beyond Programmable Shading SIGGRAPH 2012
Beyond Programmable Shading
SIGGRAPH 2012
Tuesday, August 7th
9:00am - 12:15pm
Room 403AB, Los Angeles Convention Center
9:00am - 12:15pm
Room 403AB, Los Angeles Convention Center
Welcome to the course notes and supplementary materials for the full-day SIGGRAPH 2012 Beyond Programmable Shading course.
Beyond Programmable Shading
9:00–9:15 | Introduction to Beyond Programmable Shading 2012 Aaron Lefohn, Intel |
9:15–9:45 | 5 Major Challenges in Real-Time Rendering Johan Andersson, DICE |
9:45–10:15 | Intersecting Lights with Pixels: Reasoning about Forward and Deferred Rendering Andrew Lauritzen, Intel |
10:15–10:45 | Dynamic Sparse Voxel Octrees for Next-Gen Real-Time Rendering Cyril Crassin, NVIDIA |
10:45–11:15 | Power Friendly GPU Programming Maurice Ribble, Qualcomm |
11:15–12:15 | Panel: "From Publication to Product: How Recent Graphics Research has (and has not) Shaped the Industry"
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Beyond Programmable Shading University Courses
Stanford, Spring 2011 | Beyond Programmable Shading graduate class |
University of Washington, Winter 2011 | Beyond Programmable Shading graduate class |
Stanford, Spring 2010 | Beyond Programmable Shading graduate class |
Previous Beyond Programmable Shading SIGGRAPH Courses
SIGGRAPH 2011 Beyond Programmable Shading course |
SIGGRAPH 2010 Beyond Programmable Shading course |
SIGGRAPH 2009 Beyond Programmable Shading course |
SIGGRAPH 2008 Beyond Programmable Shading course |
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덧글쓰기 기능 있는거 아시죠? ㅋㅋ