Metal Shader For Codex Moblie and NVIDIA Tegra.
Used Cook-Torrance shader technique for mobile tegra AP and Project Codex mobile.
This shader has more Optimizing mobile HW by CG function.
This shader authored by KwangTae-Kim. He guys our graphics programmer.
Game Developer Leegoon copyright all right reserved since 2010.
This shader has more Optimizing mobile HW by CG function.
This shader authored by KwangTae-Kim. He guys our graphics programmer.
@Need Assets Spherical Environment Textures.
/Textures/Spherical Environment Maps
This is a collection of spherical environment maps which I collected over the last few years. Please note that these textures ARE NOT creations of mine. The copyright belongs to the creator (given as the source) of the according texture. Most of the graphics were taken from free (as in freedom) or mostly (L)GPL'ed projects. If you like to contribute to this list, please feel free to email me.
St. Peter's Basilica
![]() Added: October 23, 2007 Texture size: 256x256 Source: Paul Debevec View Image |
Galileo's Tomb
![]() Added: October 23, 2007 Texture size: 256x256 Source: Paul Debevec View Image |
The Uffizi Gallery
![]() Added: October 23, 2007 Texture size: 256x256 Source: Paul Debevec View Image |
Blue Sofa
![]() Added: October 23, 2007 Texture size: 512x512 Source: Reindel Software View Image |
Winter Scenery 1
![]() Added: October 23, 2007 Texture size: 256x256 Source: Chaos Group VRay View Image |
Winter Scenery 2
![]() Added: October 23, 2007 Texture size: 256x256 Source: Chaos Group VRay View Image |
University of Washington Front
![]() Added: October 23, 2007 Texture size: 256x256 Source: Sparse3D.org View Image |
University of Washington Back
![]() Added: October 23, 2007 Texture size: 256x256 Source: Sparse3D.org View Image |
Masterhoshi's Sky
![]() Added: October 23, 2007 Texture size: 512x512 Source: Blenderartists.org View Image |
Studio
![]() Added: October 23, 2007 Texture size: 1024x1024 Source: McNeel Wiki View Image |
Panorama 1
![]() Added: October 15, 2007 Texture size: 512x512 Source: Outerspace Software View Image |
Panorama 2
![]() Added: October 15, 2007 Texture size: 512x512 Source: Outerspace Software View Image |
Emap
![]() Added: October 15, 2007 Texture size: 256x256 Source: Unknown View Image |
Streetscene
![]() Added: October 15, 2007 Texture size: 256x256 Source: Panda3D View Image |
Yard
![]() Added: October 15, 2007 Texture size: 256x256 Source: Marc Olano View Image |
ATI Brick Room
![]() Added: October 15, 2007 Texture size: 128x128 Source: ATI View Image |
Bar
![]() Added: October 31, 2004 Texture size: 512x512 Source: SGI View Image |
Microsoft Lobby
![]() Added: October 31, 2004 Texture size: 256x256 Source: Microsoft View Image |
Clouds
![]() Added: October 31, 2004 Texture size: 256x256 Source: Marc Olano View Image |
Metal
![]() Added: October 31, 2004 Texture size: 256x256 Source: stalinra View Image |
Irrlicht
![]() Added: October 31, 2004 Texture size: 256x256 Source: Irrlicht Engine View Image |
Testball
![]() Added: October 31, 2004 Texture size: 256x256 Source: 3D-Create View Image |
Splash
![]() Added: October 31, 2004 Texture size: 256x256 Source: Bruce Gooch View Image |
No Splash
![]() Added: October 31, 2004 Texture size: 256x256 Source: Bruce Gooch View Image |
Grace Cathedral
![]() Added: October 31, 2004 Texture size: 256x256 Source: Stanford University View Image |
Eucalyptus Grove
![]() Added: October 31, 2004 Texture size: 256x256 Source: Stanford University View Image |
Gracefilter
![]() Added: October 31, 2004 Texture size: 256x256 Source: Stanford University View Image |
Grovefilter
![]() Added: October 31, 2004 Texture size: 256x256 Source: Stanford University View Image |
Bryce
![]() Added: October 31, 2004 Texture size: 256x256 Source: Stereopsis View Image |
Bryce Blurred
![]() Added: October 31, 2004 Texture size: 256x256 Source: Stereopsis View Image |
ATI Terrain
![]() Added: October 31, 2004 Texture size: 256x256 Source: ATI View Image |
NVLobby
![]() Added: October 31, 2004 Texture size: 256x256 Source: NVIDIA View Image |
Debug 1
![]() Added: October 31, 2004 Texture size: 256x256 Source: Unknown View Image |
Debug 2
![]() Added: October 15, 2007 Texture size: 128x128 Source: Outerspace Software View Image |
Game Developer Leegoon copyright all right reserved since 2010.
Hi there, I enjoy reading all of your article post. I wanted to write
ReplyDeletea little comment to support you.
Take a look at my website - affordable atlanta seo company
Thank you for the auspicious writeup. It in fact was a amusement account it.
ReplyDeleteLook advanced to more added agreeable from you! However,
how can we communicate?
Also visit my blog :: general marketing information
My brother suggested I might like this blog. He was totally right.
ReplyDeleteThis post actually made my day. You cann't imagine simply how much time I had spent for this information! Thanks!
Also visit my blog post: Batman Games Online
Hi to all, how is everything, I think every one is getting more from this web site,
ReplyDeleteand your views are good in favor of new viewers.
Also visit my web blog: careerjunction
This is my first time go to see at here and i am
ReplyDeletegenuinely happy to read all at single place.
my weblog - workman compensation insurance
I really like your blog.. very nice colors &
ReplyDeletetheme. Did you create this website yourself
or did you hire someone to do it for you? Plz respond as I'm
looking to design my own blog and would like to find out where u got this from.
cheers
my site: appliance repair florida