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Visual strategy development lab Technical Art Director. Now working atAllegorithmic.
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Showing posts from December, 2013
요즘 구현 해 보고 있는 Minaert Light Model NVIDIA PPT.
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민신현 대표님께서 더욱 멋지게 구현 해 주신 멧켑 베이스 쉐이더 프리뷰 네요... 감동.~
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AO with Gamma Control for Matcap bump Unlit shader
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Matcap Shader support Directional Lighting (VertexShader based.)
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